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Geoffrey Bantle d48a472fe5 -> Fix for bug #5472
Vertex snapping now works with backbuffered selection modes. Previously
backbuffer sampling had no way to check whether or not the indices that
it retrieved were selected or not. To resolve this I added two optional
arguments to sample_backbuf_rect in drawview.c. The first argument tells
the function that some additional testing  of the retrieved index values
needs to be done and the second argument is a pointer to a function to
do the testing. findnearestvert() in editmesh_mods.c now makes use of this
and passes sample_backbuf_rect() the appropriate argument when being used
for vertex snapping.
2007-01-01 09:41:10 +00:00
bin/.blender some of the .po file had empty msgids and multilline comments from 2006-06-27 21:48:54 +00:00
blenderplayer CMake: Move genrated dna.c and cmake_blender_libs.txt to binary directories to keep source dir pristine. Also flag removed libraries as status and not "error" messages. 2006-12-07 00:18:57 +00:00
CMake CMake: Move genrated dna.c and cmake_blender_libs.txt to binary directories to keep source dir pristine. Also flag removed libraries as status and not "error" messages. 2006-12-07 00:18:57 +00:00
config ==SCons== 2006-11-21 06:11:41 +00:00
doc added a note about using SCons version 0.96.1 2006-12-11 13:52:23 +00:00
extern fixed remaining sqrtf into btSqrt 2006-12-28 19:02:31 +00:00
intern Attempt to fix mouse-look in game engine on OS X: setCursorPosition. Thanks Malachy for the fix, it seem to work on MacOS Intel. 2006-12-24 21:21:49 +00:00
po added polish and coatian languages. 2006-06-27 22:51:56 +00:00
projectfiles mscv6 turning off GE 2006-11-21 08:54:36 +00:00
projectfiles_vc7 ==== MSVC 7 project files ==== 2006-12-05 18:35:03 +00:00
release Python API: 2006-12-30 18:28:49 +00:00
source -> Fix for bug #5472 2007-01-01 09:41:10 +00:00
tools ==SCons== 2006-11-24 06:08:05 +00:00
CMakeLists.txt The OpenEXR include path needed to be a bit more elaborate... oddly 2006-12-18 01:22:38 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct Disabling the code is revision 1.161 that was tripping up users 2006-12-10 17:22:47 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/docs/get_involved.html

Community:
http://www.blender3d.org/Community/

Main blender development site:
http://www.blender.org/

The Blender project homepage:
http://projects.blender.org/projects/bf-blender/

Documentation:
http://www.blender.org/modules.php?op=modload&name=documentation&file=index

Bug tracker:
http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse

Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse