blender/source/gameengine
2009-02-28 22:25:23 +00:00
..
BlenderRoutines Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00
Converter New Pulse option for the collision sensor (off by default wont change existing logic) 2009-02-25 17:19:30 +00:00
Expressions Py BGE API 2009-02-26 09:04:06 +00:00
GameLogic Py BGE API 2009-02-26 09:04:06 +00:00
GamePlayer BGE patch #18181 commited: Fixing some blenderplayer arguments (-c, -w, -f). 2009-02-28 21:44:24 +00:00
Ketsji BGE patch #18309 commited: Add an addObject() method to KX_Scene. 2009-02-28 22:25:23 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics remove warnings for the BGE 2009-02-25 03:26:02 +00:00
PyDoc BGE API cleanup: apply patch from Moguri: Near, Radar, Touch sensor updated. 2009-02-28 21:00:27 +00:00
Rasterizer Minor speedups for the BGE 2009-02-25 06:43:03 +00:00
SceneGraph Minor speedups for the BGE 2009-02-25 06:43:03 +00:00
VideoTexture remove warnings for the BGE 2009-02-25 03:26:02 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00