..
RAS_OpenGLFilters
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_OpenGLRasterizer
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
CMakeLists.txt
BGE 2D Filters: filters run per scene now (fix for [ #18152 ]) - it (slightly) breaks backward compatibility !!!
2010-03-03 06:38:47 +00:00
Makefile
BGE 2D Filters: filters run per scene now (fix for [ #18152 ]) - it (slightly) breaks backward compatibility !!!
2010-03-03 06:38:47 +00:00
RAS_2DFilterManager.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
RAS_2DFilterManager.h
BGE 2D Filters: filters run per scene now (fix for [ #18152 ]) - it (slightly) breaks backward compatibility !!!
2010-03-03 06:38:47 +00:00
RAS_BucketManager.cpp
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_BucketManager.h
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_CameraData.h
use BLI_findstring in more places & remove some warnings, no functional changes.
2010-02-22 09:22:36 +00:00
RAS_Deformer.h
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_FramingManager.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
RAS_FramingManager.h
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_ICanvas.h
BGE Fix: [ #19951 ] mouse over sensor is broken with letterboxing framing
2010-04-23 22:48:26 +00:00
RAS_IPolygonMaterial.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
RAS_IPolygonMaterial.h
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_IRasterizer.h
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_IRenderTools.cpp
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_IRenderTools.h
BGE 2D Filters: filters run per scene now (fix for [ #18152 ]) - it (slightly) breaks backward compatibility !!!
2010-03-03 06:38:47 +00:00
RAS_LightObject.h
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_MaterialBucket.cpp
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_MaterialBucket.h
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_MeshObject.cpp
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_MeshObject.h
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_ObjectColor.h
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_Polygon.cpp
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_Polygon.h
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_Rect.h
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_texmatrix.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
RAS_TexMatrix.h
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_TexVert.cpp
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_TexVert.h
correct fsf address
2010-02-12 13:34:04 +00:00
SConscript
BGE: replace mesh works for Soft Body (including reinstantiation of physics soft body mesh).
2009-11-24 22:44:29 +00:00