blender/source
Stefan Gartner d50cc7826f == Makefiles ==
* add support for LCMS (disabled by default, set WITH_LCMS to true to enable it)
 * fixed typo that prevented TIFF support to be properly enabled
 * enable ray optimization by default (scons and cmake already did this)
 * fixed building with libsndfile on darwin (disabled by default)
 * quicktime: use audaspace headers from $(NAN_AUDASPACE)/include instead of intern
 * gameengine: add -DWITH_FFMPEG to compiler flags when building with ffmpeg support
2010-08-04 08:42:18 +00:00
..
blender == Makefiles == 2010-08-04 08:42:18 +00:00
blenderplayer build options to disable image formats WITH_CINEON, WITH_HDR. 2010-08-03 11:25:34 +00:00
creator build options to disable image formats WITH_CINEON, WITH_HDR. 2010-08-03 11:25:34 +00:00
darwin Fix make/darwin build, was not updated for moved bin/ directory. 2010-07-29 13:04:20 +00:00
gameengine == Makefiles == 2010-08-04 08:42:18 +00:00
icons missed a file in previous crosscompiling related commits 2010-02-18 06:53:10 +00:00
kernel remove commented scons lines from cmake files, fixed use of pointer poll function for ID drobdowns (currently unused) 2010-08-03 08:12:55 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile == Makefiles == 2010-08-04 08:42:18 +00:00
SConscript this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit 2010-02-01 18:39:41 +00:00