blender/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
Campbell Barton d573e9c539 BGE Python api
Added the method into the PyType so python knows about the methods (its supposed to work this way).
This means in the future the api can use PyType_Ready() to store the methods in the types dictionary.
Python3 removes Py_FindMethod and we should not be using it anyway since its not that efficient.
2009-04-03 04:12:20 +00:00

327 lines
9.2 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
* Ketsji Logic Extenstion: Network Message Sensor generic implementation
*/
#include "KX_NetworkMessageSensor.h"
#include "KX_NetworkEventManager.h"
#include "NG_NetworkMessage.h"
#include "NG_NetworkScene.h"
#include "NG_NetworkObject.h"
#include "SCA_IObject.h"
#include "InputParser.h"
#include "ListValue.h"
#include "StringValue.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef NAN_NET_DEBUG
#include <iostream>
#endif
KX_NetworkMessageSensor::KX_NetworkMessageSensor(
class KX_NetworkEventManager* eventmgr, // our eventmanager
class NG_NetworkScene *NetworkScene, // our scene
SCA_IObject* gameobj, // the sensor controlling object
const STR_String &subject,
PyTypeObject* T
) :
SCA_ISensor(gameobj,eventmgr,T),
m_Networkeventmgr(eventmgr),
m_NetworkScene(NetworkScene),
m_subject(subject),
m_frame_message_count (0),
m_BodyList(NULL),
m_SubjectList(NULL)
{
Init();
}
void KX_NetworkMessageSensor::Init()
{
m_IsUp = false;
}
KX_NetworkMessageSensor::~KX_NetworkMessageSensor()
{
}
CValue* KX_NetworkMessageSensor::GetReplica() {
// This is the standard sensor implementation of GetReplica
// There may be more network message sensor specific stuff to do here.
CValue* replica = new KX_NetworkMessageSensor(*this);
if (replica == NULL) return NULL;
// this will copy properties and so on...
CValue::AddDataToReplica(replica);
return replica;
}
// Return true only for flank (UP and DOWN)
bool KX_NetworkMessageSensor::Evaluate(CValue* event)
{
bool result = false;
bool WasUp = m_IsUp;
m_IsUp = false;
if (m_BodyList) {
m_BodyList->Release();
m_BodyList = NULL;
}
if (m_SubjectList) {
m_SubjectList->Release();
m_SubjectList = NULL;
}
STR_String toname=GetParent()->GetName();
STR_String subject = this->m_subject;
vector<NG_NetworkMessage*> messages =
m_NetworkScene->FindMessages(toname,"",subject,true);
m_frame_message_count = messages.size();
if (!messages.empty()) {
#ifdef NAN_NET_DEBUG
printf("KX_NetworkMessageSensor found one or more messages\n");
#endif
m_IsUp = true;
m_BodyList = new CListValue();
m_SubjectList = new CListValue();
}
vector<NG_NetworkMessage*>::iterator mesit;
for (mesit=messages.begin();mesit!=messages.end();mesit++)
{
// save the body
STR_String body = (*mesit)->GetMessageText();
// save the subject
STR_String messub = (*mesit)->GetSubject();
#ifdef NAN_NET_DEBUG
if (body) {
cout << "body [" << body << "]\n";
}
#endif
m_BodyList->Add(new CStringValue(body,"body"));
// Store Subject
m_SubjectList->Add(new CStringValue(messub,"subject"));
// free the message
(*mesit)->Release();
}
messages.clear();
result = (WasUp != m_IsUp);
// Return always true if a message was received otherwise we can loose messages
if (m_IsUp)
return true;
// Is it usefull to return also true when the first frame without a message??
// This will cause a fast on/off cycle that seems useless!
return result;
}
// return true for being up (no flank needed)
bool KX_NetworkMessageSensor::IsPositiveTrigger()
{
// printf("KX_NetworkMessageSensor IsPositiveTrigger\n");
//attempt to fix [ #3809 ] IPO Actuator does not work with some Sensors
//a better solution is to properly introduce separate Edge and Level triggering concept
return m_IsUp;
}
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
/* Integration hooks --------------------------------------------------- */
PyTypeObject KX_NetworkMessageSensor::Type = {
PyObject_HEAD_INIT(&PyType_Type)
0,
"KX_NetworkMessageSensor",
sizeof(KX_NetworkMessageSensor),
0,
PyDestructor,
0,
__getattr,
__setattr,
0,
__repr,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
Methods
};
PyParentObject KX_NetworkMessageSensor::Parents[] = {
&KX_NetworkMessageSensor::Type,
&SCA_ISensor::Type,
&SCA_ILogicBrick::Type,
&CValue::Type,
NULL
};
PyMethodDef KX_NetworkMessageSensor::Methods[] = {
// Deprecated ----->
{"setSubjectFilterText", (PyCFunction)
KX_NetworkMessageSensor::sPySetSubjectFilterText, METH_O,
(PY_METHODCHAR)SetSubjectFilterText_doc},
{"getFrameMessageCount", (PyCFunction)
KX_NetworkMessageSensor::sPyGetFrameMessageCount, METH_NOARGS,
(PY_METHODCHAR)GetFrameMessageCount_doc},
{"getBodies", (PyCFunction)
KX_NetworkMessageSensor::sPyGetBodies, METH_NOARGS,
(PY_METHODCHAR)GetBodies_doc},
{"getSubject", (PyCFunction)
KX_NetworkMessageSensor::sPyGetSubject, METH_NOARGS,
(PY_METHODCHAR)GetSubject_doc},
{"getSubjects", (PyCFunction)
KX_NetworkMessageSensor::sPyGetSubjects, METH_NOARGS,
(PY_METHODCHAR)GetSubjects_doc},
// <-----
{NULL,NULL} //Sentinel
};
PyAttributeDef KX_NetworkMessageSensor::Attributes[] = {
KX_PYATTRIBUTE_STRING_RW("subject", 0, 100, false, KX_NetworkMessageSensor, m_subject),
KX_PYATTRIBUTE_INT_RO("frameMessageCount", KX_NetworkMessageSensor, m_frame_message_count),
KX_PYATTRIBUTE_RO_FUNCTION("bodies", KX_NetworkMessageSensor, pyattr_get_bodies),
KX_PYATTRIBUTE_RO_FUNCTION("subjects", KX_NetworkMessageSensor, pyattr_get_subjects),
{ NULL } //Sentinel
};
PyObject* KX_NetworkMessageSensor::_getattr(const char *attr) {
PyObject* object = _getattr_self(Attributes, this, attr);
if (object != NULL)
return object;
_getattr_up(SCA_ISensor);
}
int KX_NetworkMessageSensor::_setattr(const char *attr, PyObject *value) {
int ret = _setattr_self(Attributes, this, attr, value);
if (ret >= 0)
return ret;
return SCA_ISensor::_setattr(attr, value);
}
PyObject* KX_NetworkMessageSensor::pyattr_get_bodies(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_NetworkMessageSensor *self = static_cast<KX_NetworkMessageSensor*>(self_v);
if (self->m_BodyList) {
return ((PyObject*) self->m_BodyList->AddRef());
} else {
return ((PyObject*) new CListValue());
}
}
PyObject* KX_NetworkMessageSensor::pyattr_get_subjects(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_NetworkMessageSensor *self = static_cast<KX_NetworkMessageSensor*>(self_v);
if (self->m_SubjectList) {
return ((PyObject*) self->m_SubjectList->AddRef());
} else {
return ((PyObject*) new CListValue());
}
}
// Deprecated ----->
// 1. Set the message subject that this sensor listens for
const char KX_NetworkMessageSensor::SetSubjectFilterText_doc[] =
"\tsetSubjectFilterText(value)\n"
"\tChange the message subject text that this sensor is listening to.\n";
PyObject* KX_NetworkMessageSensor::PySetSubjectFilterText( PyObject* self, PyObject* value)
{
ShowDeprecationWarning("setSubjectFilterText()", "subject");
char* Subject = PyString_AsString(value);
if (Subject==NULL) {
PyErr_SetString(PyExc_TypeError, "expected a string message");
return NULL;
}
m_subject = Subject;
Py_RETURN_NONE;
}
// 2. Get the number of messages received since the last frame
const char KX_NetworkMessageSensor::GetFrameMessageCount_doc[] =
"\tgetFrameMessageCount()\n"
"\tGet the number of messages received since the last frame.\n";
PyObject* KX_NetworkMessageSensor::PyGetFrameMessageCount( PyObject* )
{
ShowDeprecationWarning("getFrameMessageCount()", "frameMessageCount");
return PyInt_FromLong(long(m_frame_message_count));
}
// 3. Get the message bodies
const char KX_NetworkMessageSensor::GetBodies_doc[] =
"\tgetBodies()\n"
"\tGet the list of message bodies.\n";
PyObject* KX_NetworkMessageSensor::PyGetBodies( PyObject* )
{
ShowDeprecationWarning("getBodies()", "bodies");
if (m_BodyList) {
return ((PyObject*) m_BodyList->AddRef());
} else {
return ((PyObject*) new CListValue());
}
}
// 4. Get the message subject: field of the message sensor
const char KX_NetworkMessageSensor::GetSubject_doc[] =
"\tgetSubject()\n"
"\tGet the subject: field of the message sensor.\n";
PyObject* KX_NetworkMessageSensor::PyGetSubject( PyObject* )
{
ShowDeprecationWarning("getSubject()", "subject");
return PyString_FromString(m_subject ? m_subject : "");
}
// 5. Get the message subjects
const char KX_NetworkMessageSensor::GetSubjects_doc[] =
"\tgetSubjects()\n"
"\tGet list of message subjects.\n";
PyObject* KX_NetworkMessageSensor::PyGetSubjects( PyObject* )
{
ShowDeprecationWarning("getSubjects()", "subjects");
if (m_SubjectList) {
return ((PyObject*) m_SubjectList->AddRef());
} else {
return ((PyObject*) new CListValue());
}
}
// <----- Deprecated