blender/source
Dalai Felinto d58c31704b BGE: option in the UI to start with the mouse cursor visible. Patch by Vitor Balbio, changes by me.
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While we are more and more moving towards enabling features in the Python API, it's also important to have Logic Bricks working with no scripts.

This option allows you to start the game with the mouse cursor on (it's on Render Buttons). The defalt is still off (no do_version needed here).
2011-01-23 17:25:27 +00:00
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blender BGE: option in the UI to start with the mouse cursor visible. Patch by Vitor Balbio, changes by me. 2011-01-23 17:25:27 +00:00
blenderplayer stubs.c updates provided by Kupoman. 2011-01-09 02:43:26 +00:00
creator - fix problem with cmake, windows 'RelWithDebInfo' target, was giving error: "ImportError: No module named _socket" because of copying wrong files over. 2011-01-23 11:42:29 +00:00
darwin darwin Makefiles: copy release scripts and python modules to where blender looks for them, 2010-10-14 19:30:55 +00:00
gameengine BGE: option in the UI to start with the mouse cursor visible. Patch by Vitor Balbio, changes by me. 2011-01-23 17:25:27 +00:00
icons Windows Icons: 2010-09-05 07:08:21 +00:00
kernel rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
tests update testing md5's for changes in exporters. 2011-01-23 13:34:36 +00:00
CMakeLists.txt - fix problem with cmake, windows 'RelWithDebInfo' target, was giving error: "ImportError: No module named _socket" because of copying wrong files over. 2011-01-23 11:42:29 +00:00
Makefile Reorder library linking. 2010-11-11 06:22:55 +00:00
SConscript dont build blender/kernel if the game engines disabled. 2010-10-31 00:56:46 +00:00