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2012-09-07 06:46:26 +00:00
build_files Enable shader model 3.0 shaders for mingw compilers 2012-09-01 14:53:01 +00:00
doc uncomment data identifiers from sphinx docs (own error made r41509) 2012-09-03 02:08:56 +00:00
extern add missing files from cmakes lists 2012-09-05 00:52:35 +00:00
intern Resolve CUDA kernel compilation error 2012-09-06 16:42:55 +00:00
release fixes for weight paint mode: 2012-09-07 05:54:54 +00:00
source minor fix for previous commit. ripping a vert-edge connected to a face would always choose the face even if the mouse is closer to the edge, now check both edges and faces when ripping from a non wire vertex 2012-09-07 06:46:26 +00:00
CMakeLists.txt Turn OpenMP off for MinGW64. I thought it behaved correctly in new compiler builds but unfortunately it looks like there is some issue still which mostly shows when openmp threads stop. This causes crashes after rendering with subsurf, multires, when calculating fluids and possibly when other functionality is used as well. 2012-08-22 00:06:09 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile for the default make/cmake wrapper, use ../build_os rather then ../build/os 2012-08-15 22:59:23 +00:00
SConstruct add back datatoc, use this instead of cmake script which was too slow. 2012-08-11 16:25:31 +00:00