blender/intern/cycles
Brecht Van Lommel fc99eed5be Fix random walk SSS issues with different base and subsurface color.
Burley SSS uses a bit of strange thing where the albedo and closure weight are
different, which makes the subsurface color act a bit like a subsurface radius
indirectly by the way the Burley SSS profile works.

This can't work for random walk SSS though, and it's not clear to me that this
is actually a good idea since it's really the subsurface radius that is supposed
to control this. For now I'll leave Burley SSS working the same to not break
backwards compatibility.
2018-02-12 21:08:59 +01:00
..
app CMake: include missing headers 2018-02-09 13:50:05 +11:00
blender Cycles: add random walk subsurface scattering to Principled BSDF. 2018-02-09 19:58:42 +01:00
bvh msvc: Use source folder structure for project file. 2018-02-03 16:38:27 -07:00
cmake msvc: Use source folder structure for project file. 2018-02-03 16:38:27 -07:00
device Update CUEW to latest version 2018-02-07 11:53:01 +01:00
doc Cycles: relicense GNU GPL source code to Apache version 2.0. 2013-08-18 14:16:15 +00:00
graph msvc: Use source folder structure for project file. 2018-02-03 16:38:27 -07:00
kernel Fix random walk SSS issues with different base and subsurface color. 2018-02-12 21:08:59 +01:00
render Cycles: add random walk subsurface scattering to Principled BSDF. 2018-02-09 19:58:42 +01:00
subd msvc: Use source folder structure for project file. 2018-02-03 16:38:27 -07:00
test Fix Cycles gtests build on macOS. 2017-10-24 17:52:20 +02:00
util Cycles: random walk subsurface scattering. 2018-02-09 19:58:33 +01:00
CMakeLists.txt CMake: include missing headers 2018-02-09 13:50:05 +11:00