blender/source
Philipp Oeser 75100d0b94 Fix T72648: Texture Paint color sampling always samples only 1st tile
when using UDIMS

A more generic approach might be considered in the future (I assume
there are other operators around that need an update in shifting their
uvs) though.

Maniphest Tasks: T72648

Differential Revision: https://developer.blender.org/D6570
2020-01-15 09:40:48 +01:00
..
blender Fix T72648: Texture Paint color sampling always samples only 1st tile 2020-01-15 09:40:48 +01:00
creator Cleanup: spelling 2019-12-17 16:30:39 +11:00
tools@ce943dad8a UI: Incorrect Cursor Used in Split Area Operator 2019-10-24 09:17:55 -07:00
CMakeLists.txt ClangFormat: apply to source, most of intern 2019-04-17 06:21:24 +02:00