forked from bartvdbraak/blender
d6e96bd605
An oldie; if you have a referenced (lib-linked) scene, and copy that one (use "Full Copy"), the objects in that scene disappeared after saving. Caused by manual increasing id->us, instead of using the library.c call id_us_plus(). The latter keeps track of linking issues. |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |