blender/release
Lukas Tönne d70c7c06e7 Removed the cloth preroll feature.
This feature has been totally broken for a long time. It was added
originally because negative frames were not supported.

Giving simulations (cloth and others) time to settle before animation
starts needs to be solved in a much better and more generic way.
2015-02-12 16:30:07 +01:00
..
bin Code cleanup: style/warnings 2014-02-28 11:04:15 +11:00
darwin Revert "OSX/cpack: add a dummy bg and ds_store for dmg" 2014-11-18 11:40:16 +01:00
datafiles Custom Loop Normals: Add NormalEdit modifier 2015-02-05 14:59:52 +01:00
freedesktop patch to our desktop file from debian, German translation. 2012-04-16 09:56:12 +00:00
scripts Removed the cloth preroll feature. 2015-02-12 16:30:07 +01:00
text Docs: reference the new manual 2014-12-08 11:18:58 +01:00
windows misc minor edits. 2013-03-29 06:25:22 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00