blender/extern/audaspace/plugins/jack/JackDevice.h
Jörg Müller fe891d581d Audaspace: update from upstream
- Changing API for time values from float to double for better precision.
- Fixing minor mistakes in the documentation.
- Fixing minor unnecessary large memory allocation.
2020-05-03 15:30:35 +02:00

205 lines
4.3 KiB
C++

/*******************************************************************************
* Copyright 2009-2016 Jörg Müller
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#pragma once
#ifdef JACK_PLUGIN
#define AUD_BUILD_PLUGIN
#endif
/**
* @file JackDevice.h
* @ingroup plugin
* The JackDevice class.
*/
#include "JackSynchronizer.h"
#include "devices/SoftwareDevice.h"
#include "util/Buffer.h"
#include <string>
#include <condition_variable>
#include <thread>
#include <jack/jack.h>
#include <jack/ringbuffer.h>
AUD_NAMESPACE_BEGIN
/**
* This device plays back through JACK.
*/
class AUD_PLUGIN_API JackDevice : public SoftwareDevice
{
private:
/**
* The output ports of jack.
*/
jack_port_t** m_ports;
/**
* The jack client.
*/
jack_client_t* m_client;
/**
* The output buffer.
*/
Buffer m_buffer;
/**
* The deinterleaving buffer.
*/
Buffer m_deinterleavebuf;
jack_ringbuffer_t** m_ringbuffers;
/**
* Whether the device is valid.
*/
bool m_valid;
/// Synchronizer.
JackSynchronizer m_synchronizer;
/**
* Invalidates the jack device.
* \param data The jack device that gets invalidet by jack.
*/
AUD_LOCAL static void jack_shutdown(void* data);
/**
* Mixes the next bytes into the buffer.
* \param length The length in samples to be filled.
* \param data A pointer to the jack device.
* \return 0 what shows success.
*/
AUD_LOCAL static int jack_mix(jack_nframes_t length, void* data);
AUD_LOCAL static int jack_sync(jack_transport_state_t state, jack_position_t* pos, void* data);
/**
* Next JACK Transport state (-1 if not expected to change).
*/
jack_transport_state_t m_nextState;
/**
* Current jack transport status.
*/
jack_transport_state_t m_state;
/**
* Syncronisation state.
*/
int m_sync;
/**
* External syncronisation callback function.
*/
ISynchronizer::syncFunction m_syncFunc;
/**
* Data for the sync function.
*/
void* m_syncFuncData;
/**
* The mixing thread.
*/
std::thread m_mixingThread;
/**
* Mutex for mixing.
*/
std::mutex m_mixingLock;
/**
* Condition for mixing.
*/
std::condition_variable m_mixingCondition;
/**
* Updates the ring buffers.
*/
AUD_LOCAL void updateRingBuffers();
// delete copy constructor and operator=
JackDevice(const JackDevice&) = delete;
JackDevice& operator=(const JackDevice&) = delete;
protected:
virtual void playing(bool playing);
public:
/**
* Creates a JACK client for audio output.
* \param name The client name.
* \param specs The wanted audio specification, where only the channel count
* is important.
* \param buffersize The size of the internal buffer.
* \exception Exception Thrown if the audio device cannot be opened.
*/
JackDevice(std::string name, DeviceSpecs specs, int buffersize = AUD_DEFAULT_BUFFER_SIZE);
/**
* Closes the JACK client.
*/
virtual ~JackDevice();
virtual ISynchronizer* getSynchronizer();
/**
* Starts jack transport playback.
*/
void startPlayback();
/**
* Stops jack transport playback.
*/
void stopPlayback();
/**
* Seeks jack transport playback.
* \param time The time to seek to.
*/
void seekPlayback(double time);
/**
* Sets the sync callback for jack transport playback.
* \param sync The callback function.
* \param data The data for the function.
*/
void setSyncCallback(ISynchronizer::syncFunction sync, void* data);
/**
* Retrieves the jack transport playback time.
* \return The current time position.
*/
double getPlaybackPosition();
/**
* Returns whether jack transport plays back.
* \return Whether jack transport plays back.
*/
bool doesPlayback();
/**
* Registers this plugin.
*/
static void registerPlugin();
};
AUD_NAMESPACE_END