forked from bartvdbraak/blender
d7983e3638
Currently supports only two modes: - Show alpha channel of the mask - Multiply footage by the mask, which will give you final-looking combined image. TODO: Currently rasterization happens on every redraw, need to cache rasterized mask somewhere to make redraw more realtime. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |