forked from bartvdbraak/blender
f78de74b20
I took out the following from the includes in the intern dir that still had it: -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif Kent -- mein@cs.umn.edu
155 lines
4.2 KiB
C++
155 lines
4.2 KiB
C++
/**
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* $Id$
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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/**
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* $Id$
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* Copyright (C) 2001 NaN Technologies B.V.
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* This file was formerly known as: GEN_StdString.cpp.
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* @date November, 14, 2001
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*/
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#ifndef __STR_HASHSTRING
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#define __STR_HASHSTRING
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#include "STR_String.h"
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// Hash Mix utility function, by Bob Jenkins - Mix 3 32-bit values reversibly
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//
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// - If gHashMix() is run forward or backward, at least 32 bits in a,b,c have at
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// least 1/4 probability of changing.
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//
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// - If gHashMix() is run forward, every bit of c will change between 1/3 and
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// 2/3 of the time.
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//
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static inline void STR_gHashMix(dword& a, dword& b, dword& c)
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{
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a -= b; a -= c; a ^= (c>>13);
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b -= c; b -= a; b ^= (a<<8);
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c -= a; c -= b; c ^= (b>>13);
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a -= b; a -= c; a ^= (c>>12);
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b -= c; b -= a; b ^= (a<<16);
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c -= a; c -= b; c ^= (b>>5);
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a -= b; a -= c; a ^= (c>>3);
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b -= c; b -= a; b ^= (a<<10);
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c -= a; c -= b; c ^= (b>>15);
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}
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//
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// Fast Hashable<int32> functionality
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// http://www.concentric.net/~Ttwang/tech/inthash.htm
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//
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static inline dword STR_gHash(dword inDWord)
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{
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dword key = inDWord;
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key += ~(key << 16);
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key ^= (key >> 5);
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key += (key << 3);
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key ^= (key >> 13);
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key += ~(key << 9);
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key ^= (key >> 17);
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return key;
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}
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enum { GOLDEN_RATIO = 0x9e3779b9 }; // arbitrary value to initialize hash funtion, well not so arbitrary
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// as this value is taken from the pigs library (Orange Games/Lost Boys)
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static dword STR_gHash(const void* in, int len, dword init_val)
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{
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unsigned int length = len;
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dword a = (dword)GOLDEN_RATIO;
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dword b = (dword)GOLDEN_RATIO;
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dword c = init_val; // the previous hash value
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byte *p_in = (byte *)in;
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// Do the largest part of the key
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while (length >= 12)
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{
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a += (p_in[0] + ((dword)p_in[1]<<8) + ((dword)p_in[2] <<16) + ((dword)p_in[3] <<24));
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b += (p_in[4] + ((dword)p_in[5]<<8) + ((dword)p_in[6] <<16) + ((dword)p_in[7] <<24));
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c += (p_in[8] + ((dword)p_in[9]<<8) + ((dword)p_in[10]<<16) + ((dword)p_in[11]<<24));
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STR_gHashMix(a, b, c);
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p_in += 12; length -= 12;
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}
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// Handle the last 11 bytes
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c += len;
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switch(length) {
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case 11: c+=((dword)p_in[10]<<24);
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case 10: c+=((dword)p_in[9]<<16);
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case 9 : c+=((dword)p_in[8]<<8); // the first byte of c is reserved for the length
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case 8 : b+=((dword)p_in[7]<<24);
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case 7 : b+=((dword)p_in[6]<<16);
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case 6 : b+=((dword)p_in[5]<<8);
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case 5 : b+=p_in[4];
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case 4 : a+=((dword)p_in[3]<<24);
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case 3 : a+=((dword)p_in[2]<<16);
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case 2 : a+=((dword)p_in[1]<<8);
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case 1 : a+=p_in[0];
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}
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STR_gHashMix(a, b, c);
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return c;
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}
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class STR_HashedString : public STR_String
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{
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public:
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STR_HashedString() : STR_String(),m_Hashed(false) {}
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STR_HashedString(const char* str) : STR_String(str),m_Hashed(false) {}
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STR_HashedString(const STR_String& str) : STR_String(str),m_Hashed(false) {}
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inline dword hash(dword init=0) const
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{
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if (!m_Hashed)
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{
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const char* str = *this;
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int length = this->Length();
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m_CachedHash = STR_gHash(str,length,init);
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m_Hashed=true;
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}
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return m_CachedHash;
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}
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private:
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mutable bool m_Hashed;
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mutable dword m_CachedHash;
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};
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#endif //__STR_HASHSTRING
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