blender/intern/cycles
Brecht Van Lommel 240fb6fa26 Cycles: ensure any SSE data is allocated 16 byte aligned, happens automatically
on many platforms but is not assured everywhere.
2013-06-22 14:35:09 +00:00
..
app Cycles Test App: 2013-01-17 22:51:54 +00:00
blender Cycles / UI: 2013-06-18 22:34:37 +00:00
bvh Cycles: attempt to fix internal compile error with some visual studio builds 2013-06-18 13:19:16 +00:00
cmake Cycles / CMake: 2012-11-09 18:31:04 +00:00
device Cycles OpenCL: make displacement and world importance sampling work. 2013-06-21 13:05:08 +00:00
doc edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
kernel style cleanup 2013-06-22 10:59:30 +00:00
render Cycles OSL: don't set optimize=2 option in OSL shading system, this is already 2013-06-22 12:52:15 +00:00
subd Cycles: 2013-06-04 17:20:00 +00:00
util Cycles: ensure any SSE data is allocated 16 byte aligned, happens automatically 2013-06-22 14:35:09 +00:00
CMakeLists.txt Cycles: optimized SSE BVH traversal now also works with SSE2 CPUs, so all the 2013-06-19 17:54:26 +00:00
SConscript Cycles: optimized SSE BVH traversal now also works with SSE2 CPUs, so all the 2013-06-19 17:54:26 +00:00