blender/source/gameengine/VideoTexture
2011-02-22 19:30:37 +00:00
..
BlendType.h doxygen: bge scenegraph and videotexture 2011-02-22 19:30:37 +00:00
blendVideoTex.cpp A bad assignment was causing the VideoTexture to set off a breakpoint when being initialized in debug mode. (Benoit gave the go ahead for this fix) 2010-06-16 08:36:18 +00:00
CMakeLists.txt rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
Common.h doxygen: bge scenegraph and videotexture 2011-02-22 19:30:37 +00:00
Exception.cpp VideoTexture: improvements to image data access API. 2010-02-21 22:20:00 +00:00
Exception.h doxygen: bge scenegraph and videotexture 2011-02-22 19:30:37 +00:00
FilterBase.cpp remove warnings for the BGE 2009-02-25 03:26:02 +00:00
FilterBase.h doxygen: bge scenegraph and videotexture 2011-02-22 19:30:37 +00:00
FilterBlueScreen.cpp use PySequence_Size() rather then PySequence_Length(), this is only kept in python for backwards compatibility. 2011-01-09 14:53:18 +00:00
FilterBlueScreen.h doxygen: bge scenegraph and videotexture 2011-02-22 19:30:37 +00:00
FilterColor.cpp use PySequence_Size() rather then PySequence_Length(), this is only kept in python for backwards compatibility. 2011-01-09 14:53:18 +00:00
FilterColor.h doxygen: bge scenegraph and videotexture 2011-02-22 19:30:37 +00:00
FilterNormal.cpp remove python2.x support 2009-08-10 00:07:34 +00:00
FilterNormal.h doxygen: bge scenegraph and videotexture 2011-02-22 19:30:37 +00:00
FilterSource.cpp remove python2.x support 2009-08-10 00:07:34 +00:00
FilterSource.h doxygen: bge scenegraph and videotexture 2011-02-22 19:30:37 +00:00
ImageBase.cpp CXX_Guardedalloc was complaining about freeing NULL pointers in VideoTexture. I've added guards around the deletes to prevent this. 2011-01-02 10:05:22 +00:00
ImageBase.h doxygen: bge scenegraph and videotexture 2011-02-22 19:30:37 +00:00
ImageBuff.cpp most unused arg warnings corrected. 2010-10-16 14:32:17 +00:00
ImageBuff.h doxygen: bge scenegraph and videotexture 2011-02-22 19:30:37 +00:00
ImageMix.cpp VideoTexture: improvements to image data access API. 2010-02-21 22:20:00 +00:00
ImageMix.h doxygen: bge scenegraph and videotexture 2011-02-22 19:30:37 +00:00
ImageRender.cpp use PySequence_Size() rather then PySequence_Length(), this is only kept in python for backwards compatibility. 2011-01-09 14:53:18 +00:00
ImageRender.h doxygen: bge scenegraph and videotexture 2011-02-22 19:30:37 +00:00
ImageViewport.cpp use PySequence_Size() rather then PySequence_Length(), this is only kept in python for backwards compatibility. 2011-01-09 14:53:18 +00:00
ImageViewport.h doxygen: bge scenegraph and videotexture 2011-02-22 19:30:37 +00:00
PyTypeList.cpp Plugging up some memory leaks in the Blenderplayer that I found with valgrind 2010-12-21 06:58:44 +00:00
PyTypeList.h doxygen: bge scenegraph and videotexture 2011-02-22 19:30:37 +00:00
SConscript rename libs internal libs for CMake + SCons (used in MSVC project files) 2010-11-18 11:42:05 +00:00
Texture.cpp BGE: bindId property in VideoTexture.Texture (to get the openGL id of the texture) 2010-03-20 00:11:25 +00:00
Texture.h doxygen: bge scenegraph and videotexture 2011-02-22 19:30:37 +00:00
VideoBase.cpp use PySequence_Size() rather then PySequence_Length(), this is only kept in python for backwards compatibility. 2011-01-09 14:53:18 +00:00
VideoBase.h doxygen: bge scenegraph and videotexture 2011-02-22 19:30:37 +00:00
VideoFFmpeg.cpp get rid of some warnings, 2010-06-05 15:31:55 +00:00
VideoFFmpeg.h doxygen: bge scenegraph and videotexture 2011-02-22 19:30:37 +00:00