forked from bartvdbraak/blender
d7d40745fa
* Split render/ into scene/ and session/. The scene/ folder now contains the scene and its nodes. The session/ folder contains the render session and associated data structures like drivers and render buffers. * Move top level kernel headers into new folders kernel/camera/, kernel/film/, kernel/light/, kernel/sample/, kernel/util/ * Move integrator related kernel headers into kernel/integrator/ * Move OSL shaders from kernel/shaders/ to kernel/osl/shaders/ For patches and branches, git merge and rebase should be able to detect the renames and move over code to the right file. |
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.. | ||
CMakeLists.txt | ||
integrator_adaptive_sampling_test.cpp | ||
integrator_render_scheduler_test.cpp | ||
integrator_tile_test.cpp | ||
render_graph_finalize_test.cpp | ||
util_aligned_malloc_test.cpp | ||
util_avxf_avx2_test.cpp | ||
util_avxf_avx_test.cpp | ||
util_avxf_test.h | ||
util_math_test.cpp | ||
util_path_test.cpp | ||
util_string_test.cpp | ||
util_task_test.cpp | ||
util_time_test.cpp | ||
util_transform_test.cpp |