blender/release/scripts
Antony Riakiotakis e174c6a47f Triangulate modifier
Useful for bump map baking where a consistent triangulation should be enforced when baking/exporting/importing, to avoid artifacts caused by a different triangulation of the mesh by that which was used for baking by internal/external tools. 

documentation is here http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.65/More_Features

Will probably add some pictures too to demonstrate the issue that is solved more clearly.
Currently using the skin modifier icon, will soon change that.

Review by Brecht, thanks!
2012-11-19 20:40:08 +00:00
..
modules style cleanup: comments & spelling 2012-11-18 01:22:31 +00:00
presets Fix #32780: Maya keymap selection issues 2012-10-10 08:07:28 +00:00
startup Triangulate modifier 2012-11-19 20:40:08 +00:00
templates minor changes 2012-10-17 16:10:04 +00:00