forked from bartvdbraak/blender
95dcf11a88
implemented the support for animated colors and a workaround for non animated colors. To be cleaned if/when this bug is fixed: [#25487] BGE: Object Color only works when it has a keyed frame * also increased the size of the text. Now it supports 280 (or 140 unicode) chars.
81 lines
2.0 KiB
C++
81 lines
2.0 KiB
C++
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __KX_FONTOBJECT
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#define __KX_FONTOBJECT
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#include "KX_GameObject.h"
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#include "DNA_vfont_types.h"
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#include "RAS_IRenderTools.h"
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class KX_FontObject : public KX_GameObject
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{
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public:
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Py_Header;
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KX_FontObject( void* sgReplicationInfo,
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SG_Callbacks callbacks,
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RAS_IRenderTools* rendertools,
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Object *ob);
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virtual ~KX_FontObject();
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void DrawText();
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/**
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* Inherited from CValue -- return a new copy of this
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* instance allocated on the heap. Ownership of the new
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* object belongs with the caller.
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*/
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virtual CValue* GetReplica();
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virtual void ProcessReplica();
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protected:
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STR_String m_text;
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Object* m_object;
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int m_fontid;
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int m_dpi;
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float m_fsize;
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float m_resolution;
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float m_color[4];
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class RAS_IRenderTools* m_rendertools; //needed for drawing routine
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/*
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#ifdef WITH_CXX_GUARDEDALLOC
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public:
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void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_FontObject"); }
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void operator delete( void *mem ) { MEM_freeN(mem); }
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#endif
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*/
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#ifdef WITH_PYTHON
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#endif
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};
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#endif //__KX_FONTOBJECT
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