forked from bartvdbraak/blender
d91316dc67
The improved Hosek / Wilkie model was added during my GSoC 2013 and the default since then. The older model was kinda kept for compatibility, but after more than 2 years it's time to remove it. The Hosek / Wilkie model is more realistic anyway, and people who really want a day / night transition can mix the Sky Shader with another one (e.g. color) and fade between the two. |
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.. | ||
CMakeLists.txt | ||
cycles_server.cpp | ||
cycles_standalone.cpp | ||
cycles_xml.cpp | ||
cycles_xml.h | ||
io_export_cycles_xml.py |