forked from bartvdbraak/blender
d9597ce3ba
- `bmesh_radial_faceloop_find_first` & `bmesh_disk_faceedge_find_first` can be replaced with a single call to a new function: `bmesh_disk_faceloop_find_first` - `bmesh_disk_faceedge_find_first` called `bmesh_radial_facevert_check` which isn't needed, since either the current or next loop in the cycle is attached to the edge we're looking for. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
tools@896c5f7895 | ||
CMakeLists.txt |