blender/source
Campbell Barton d9597ce3ba BMesh: avoid extra calls per faces-of-vert iterator
- `bmesh_radial_faceloop_find_first` & `bmesh_disk_faceedge_find_first`
  can be replaced with a single call to a new function:
  `bmesh_disk_faceloop_find_first`

- `bmesh_disk_faceedge_find_first` called `bmesh_radial_facevert_check`
  which isn't needed, since either the current or next loop in the
  cycle is attached to the edge we're looking for.
2016-11-15 07:39:39 +11:00
..
blender BMesh: avoid extra calls per faces-of-vert iterator 2016-11-15 07:39:39 +11:00
blenderplayer Cycles: Refactor Device selection to allow individual GPU compute device selection 2016-11-07 03:19:29 +01:00
creator MSVC Runtime copy : Remove erroneously left in diagnostic message from CMakeLists.txt 2016-11-05 14:04:23 -06:00
gameengine BGE: remove calls to GLSL support query (it's always supported) 2016-10-10 01:19:10 -04:00
tools@896c5f7895 Point submodules to latest master branches 2016-09-02 11:44:22 +02:00
CMakeLists.txt Move tests into tests/ top-level dir 2014-06-18 22:03:46 +10:00