blender/intern/audaspace
Joerg Mueller 2d884fc035 3D Audio GSoC:
* Pepper depends on ffmpeg 0.7.1 or higher now, windows and mac build systems set to ffmpeg-0.8
* Fixed orientation retrieval in OpenAL device code.
* Added stopAll() method to AUD_IDevice (also for Python) and call it on BGE exit
* Changed BGE to use audaspace via native C++ instead over the C API.
* Made AUD_SequencerFactory and AUD_SequencerEntry thread safe.
* Changed sound caching into a flag which fixes problems on file loading, especially with undo.
* Removed unused parameter from sound_mute_scene_sound
* Fixed bug: changing FPS didn't update the sequencer sound positions.
* Fixed bug: Properties of sequencer strips weren't set correctly.
* Minor warning fixes.
2011-08-07 11:54:58 +00:00
..
ffmpeg 3D Audio GSoC: 2011-08-07 11:54:58 +00:00
fftw 3D Audio GSoC: 2011-06-21 20:13:27 +00:00
FX 3D Audio GSoC: 2011-07-30 16:24:11 +00:00
intern 3D Audio GSoC: 2011-08-07 11:54:58 +00:00
jack 3D Audio GSoC: 2011-06-14 12:13:19 +00:00
OpenAL 3D Audio GSoC: 2011-08-07 11:54:58 +00:00
Python 3D Audio GSoC: 2011-08-07 11:54:58 +00:00
SDL doxgyen: audaspace tagged. 2011-02-25 10:21:56 +00:00
sndfile 3D Audio GSoC: 2011-08-06 17:57:20 +00:00
SRC 3D Audio GSoC: 2011-06-21 20:32:25 +00:00
CMakeLists.txt 3D Audio GSoC: 2011-08-06 17:57:20 +00:00
COPYING Relicensing audaspace under GPL 2 or later. 2011-02-18 23:47:37 +00:00
SConscript == FFMPEG == 2011-05-27 23:33:40 +00:00