blender/intern/SConscript
Daniel Genrich 58c88bcf76 BF2.5: First commit of smoke code.
Not working: 
a) rendering (since volumterics branch is not merged yet)
b) moving collision objects of any kind
c) saving of collision objects (because that's what I am working on)
d) pointcache
e) A bunch of other things I already know of 

So please do not report any bugs on this one yet :-)
2009-07-30 15:00:26 +00:00

30 lines
782 B
Python

#!/usr/bin/python
Import ('env')
SConscript(['SoundSystem/SConscript',
'string/SConscript',
'ghost/SConscript',
'guardedalloc/SConscript',
'moto/SConscript',
'container/SConscript',
'memutil/SConscript/',
'decimation/SConscript',
'iksolver/SConscript',
'boolop/SConscript',
'opennl/SConscript',
'smoke/SConscript'])
# NEW_CSG was intended for intern/csg, but
# getting it to compile is difficult
# intern/bsp has been used anyway, so
# perhaps get rid of intern/csg?
NEW_CSG='false'
if not env['BF_NO_ELBEEM']:
SConscript(['elbeem/SConscript'])
if NEW_CSG=='false':
SConscript(['bsp/SConscript'])
else:
SConscript(['csg/SConscript'])