blender/source
Campbell Barton db16310386 - 'matrix_basis' for objects and pose bones, this is an alternative access to directly adjusting the loc/scale/rot.
- pose bone 'matrix_local' wasn't well named since it didn't work like object or regular bones.
- pose bone matrix values for rna had array access rather then 4x4 matrix access.

 note: for pose bones update scripts by renaming 'matrix_local' --> 'matrix_basis'
2010-11-15 06:38:07 +00:00
..
blender - 'matrix_basis' for objects and pose bones, this is an alternative access to directly adjusting the loc/scale/rot. 2010-11-15 06:38:07 +00:00
blenderplayer r33039 added dependency to COLLADA for blenderplayer, but it's really not needed there. 2010-11-14 20:40:55 +00:00
creator Patch [#24608] Fix for typo and better indentation in command line help by Susanne H. (sanne). Thanks! 2010-11-08 14:08:22 +00:00
darwin darwin Makefiles: copy release scripts and python modules to where blender looks for them, 2010-10-14 19:30:55 +00:00
gameengine Getting BLF to work with the Blenderplayer. 2010-11-12 07:16:33 +00:00
icons Windows Icons: 2010-09-05 07:08:21 +00:00
kernel use explicit file paths for CMake rather then globing, This is recommended by cmake devs. 2010-10-23 04:05:55 +00:00
CMakeLists.txt dont build blender/kernel if the game engines disabled. 2010-10-31 00:56:46 +00:00
Makefile Reorder library linking. 2010-11-11 06:22:55 +00:00
SConscript dont build blender/kernel if the game engines disabled. 2010-10-31 00:56:46 +00:00