forked from bartvdbraak/blender
33e8db94b1
This should really have been done together with API changes, simple usage of grep does the trick to catch most places needing updates.
50 lines
1.6 KiB
Python
50 lines
1.6 KiB
Python
# ############################################################
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# Importing - Same For All Render Layer Tests
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# ############################################################
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import unittest
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import os
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import sys
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from view_layer_common import *
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# ############################################################
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# Testing
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# ############################################################
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class UnitTesting(ViewLayerTesting):
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def test_scene_collection_delete(self):
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"""
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See if a scene collection can be properly deleted even
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when linked
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"""
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import bpy
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# delete all initial objects
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while bpy.data.objects:
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bpy.data.objects.remove(bpy.data.objects[0])
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# delete all initial collections
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scene = bpy.context.scene
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master_collection = scene.master_collection
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while master_collection.collections:
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master_collection.collections.remove(master_collection.collections[0])
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collection_parent = master_collection.collections.new('parent')
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collection_nested = collection_parent.collections.new('child linked')
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bpy.context.view_layer.collections.link(collection_nested)
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master_collection.collections.remove(collection_parent)
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# Update depsgraph.
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bpy.context.view_layer.update()
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# ############################################################
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# Main - Same For All Render Layer Tests
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# ############################################################
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if __name__ == '__main__':
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UnitTesting._extra_arguments = setup_extra_arguments(__file__)
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unittest.main()
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