forked from bartvdbraak/blender
2e854ec7cf
* ensure all SConscripts are ready for win64-vc (where necessary). * ensure we have proper _DEBUG flag for Python when we're doing a debug build. * some cleaning up of linking etc. * ensure /EHsc is there for game engine modules. |
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.. | ||
CMakeLists.txt | ||
Makefile | ||
SConscript | ||
SG_BBox.cpp | ||
SG_BBox.h | ||
SG_Controller.cpp | ||
SG_Controller.h | ||
SG_DList.h | ||
SG_IObject.cpp | ||
SG_IObject.h | ||
SG_Node.cpp | ||
SG_Node.h | ||
SG_ParentRelation.h | ||
SG_QList.h | ||
SG_Spatial.cpp | ||
SG_Spatial.h | ||
SG_Tree.cpp | ||
SG_Tree.h |