blender/intern/ghost/SConscript
Jean-Luc Peurière b12f801681 updates to the OS X build system :
- XCode project
- Scons :
    scons stopped working for Os X in the last month (dont know when) :

     * the '.' and '..' keywords in CCPPATH
          are not recognized anymore for sconscripts compiling files at
          a sub level
     * when doing a scons clean, the 3 subdirs in build dir are removed
      and scons then fail to recreate them (exten, intern, source)

this commit solve the first problem as a temp workaround
for the latter simply recreate the dirs manually

I will investigate that further when on vacations,  which i should already
 be.
 ;(

all 3 build systems are now working on Os X
2005-08-04 16:05:28 +00:00

43 lines
1.6 KiB
Python

#!/usr/bin/python
Import ('user_options_dict')
Import ('library_env')
Import ('window_system')
ghost_env = library_env.Copy ()
source_files = ['intern/GHOST_Buttons.cpp',
'intern/GHOST_C-api.cpp',
'intern/GHOST_CallbackEventConsumer.cpp',
'intern/GHOST_DisplayManager.cpp',
'intern/GHOST_EventManager.cpp',
'intern/GHOST_EventPrinter.cpp',
'intern/GHOST_ISystem.cpp',
'intern/GHOST_ModifierKeys.cpp',
'intern/GHOST_Rect.cpp',
'intern/GHOST_System.cpp',
'intern/GHOST_TimerManager.cpp',
'intern/GHOST_Window.cpp',
'intern/GHOST_WindowManager.cpp']
if window_system == 'X11':
source_files += ['intern/GHOST_DisplayManagerX11.cpp',
'intern/GHOST_SystemX11.cpp',
'intern/GHOST_WindowX11.cpp']
elif window_system == 'WIN32':
source_files += ['intern/GHOST_DisplayManagerWin32.cpp',
'intern/GHOST_SystemWin32.cpp',
'intern/GHOST_WindowWin32.cpp']
elif window_system == 'CARBON':
source_files += ['intern/GHOST_DisplayManagerCarbon.cpp',
'intern/GHOST_SystemCarbon.cpp',
'intern/GHOST_WindowCarbon.cpp']
else:
print "Unknown window system specified."
ghost_env.Append (CPPPATH = ['.',
'../ghost',
'../string'])
ghost_env.Append (CPPPATH = user_options_dict['OPENGL_INCLUDE'])
ghost_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_GHOST', source=source_files)