forked from bartvdbraak/blender
dd3d85c77d
- When in 2D image paint mode or mesh editmode, draw a shadow mesh to more clearly indicate the UV's are not editable. - While in editmode the UV's displayed are now updated as the mesh is edited, whereas before it would draw the UV's of the mesh before entering editmode. |
||
---|---|---|
.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |