blender/intern/cycles/device/device_network.h
Martijn Berger 85a0c5d4e1 Cycles: network render code updated for latest changes and improved
This actually works somewhat now, although viewport rendering is broken and any
kind of network error or connection failure will kill Blender.

* Experimental WITH_CYCLES_NETWORK cmake option
* Networked Device is shown as an option next to CPU and GPU Compute
* Various updates to work with the latest Cycles code
* Locks and thread safety for RPC calls and tiles
* Refactored pointer mapping code
* Fix error in CPU brand string retrieval code

This includes work by Doug Gale, Martijn Berger and Brecht Van Lommel.

Reviewers: brecht

Differential Revision: http://developer.blender.org/D36
2013-12-07 12:26:58 +01:00

425 lines
10 KiB
C++

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
#ifndef __DEVICE_NETWORK_H__
#define __DEVICE_NETWORK_H__
#ifdef WITH_NETWORK
#include <boost/archive/text_iarchive.hpp>
#include <boost/archive/text_oarchive.hpp>
#include <boost/array.hpp>
#include <boost/asio.hpp>
#include <boost/bind.hpp>
#include <boost/serialization/vector.hpp>
#include <boost/thread.hpp>
#include <iostream>
#include <sstream>
#include <deque>
#include "buffers.h"
#include "util_foreach.h"
#include "util_list.h"
#include "util_map.h"
#include "util_string.h"
CCL_NAMESPACE_BEGIN
using std::cout;
using std::cerr;
using std::hex;
using std::setw;
using std::exception;
using boost::asio::ip::tcp;
static const int SERVER_PORT = 5120;
static const int DISCOVER_PORT = 5121;
static const string DISCOVER_REQUEST_MSG = "REQUEST_RENDER_SERVER_IP";
static const string DISCOVER_REPLY_MSG = "REPLY_RENDER_SERVER_IP";
/* Serialization of device memory */
class network_device_memory : public device_memory
{
public:
network_device_memory() {}
~network_device_memory() { device_pointer = 0; };
vector<char> local_data;
};
/* Remote procedure call Send */
class RPCSend {
public:
RPCSend(tcp::socket& socket_, const string& name_ = "")
: name(name_), socket(socket_), archive(archive_stream), sent(false)
{
archive & name_;
fprintf(stderr, "rpc send %s\n", name.c_str());
}
~RPCSend()
{
}
void add(const device_memory& mem)
{
archive & mem.data_type & mem.data_elements & mem.data_size;
archive & mem.data_width & mem.data_height & mem.device_pointer;
}
template<typename T> void add(const T& data)
{
archive & data;
}
void add(const DeviceTask& task)
{
int type = (int)task.type;
archive & type & task.x & task.y & task.w & task.h;
archive & task.rgba_byte & task.rgba_half & task.buffer & task.sample & task.num_samples;
archive & task.offset & task.stride;
archive & task.shader_input & task.shader_output & task.shader_eval_type;
archive & task.shader_x & task.shader_w;
archive & task.need_finish_queue;
}
void add(const RenderTile& tile)
{
archive & tile.x & tile.y & tile.w & tile.h;
archive & tile.start_sample & tile.num_samples & tile.sample;
archive & tile.resolution & tile.offset & tile.stride;
archive & tile.buffer & tile.rng_state;
}
void write()
{
boost::system::error_code error;
/* get string from stream */
string archive_str = archive_stream.str();
/* first send fixed size header with size of following data */
ostringstream header_stream;
header_stream << setw(8) << hex << archive_str.size();
string header_str = header_stream.str();
boost::asio::write(socket,
boost::asio::buffer(header_str),
boost::asio::transfer_all(), error);
if(error.value())
cout << "Network send error: " << error.message() << "\n";
/* then send actual data */
boost::asio::write(socket,
boost::asio::buffer(archive_str),
boost::asio::transfer_all(), error);
if(error.value())
cout << "Network send error: " << error.message() << "\n";
sent = true;
}
void write_buffer(void *buffer, size_t size)
{
boost::system::error_code error;
boost::asio::write(socket,
boost::asio::buffer(buffer, size),
boost::asio::transfer_all(), error);
if(error.value())
cout << "Network send error: " << error.message() << "\n";
}
protected:
string name;
tcp::socket& socket;
ostringstream archive_stream;
boost::archive::text_oarchive archive;
bool sent;
};
/* Remote procedure call Receive */
class RPCReceive {
public:
RPCReceive(tcp::socket& socket_)
: socket(socket_), archive_stream(NULL), archive(NULL)
{
/* read head with fixed size */
vector<char> header(8);
size_t len = boost::asio::read(socket, boost::asio::buffer(header));
/* verify if we got something */
if(len == header.size()) {
/* decode header */
string header_str(&header[0], header.size());
istringstream header_stream(header_str);
size_t data_size;
if((header_stream >> hex >> data_size)) {
vector<char> data(data_size);
size_t len = boost::asio::read(socket, boost::asio::buffer(data));
if(len == data_size) {
archive_str = (data.size())? string(&data[0], data.size()): string("");
#if 0
istringstream archive_stream(archive_str);
boost::archive::text_iarchive archive(archive_stream);
#endif
archive_stream = new istringstream(archive_str);
archive = new boost::archive::text_iarchive(*archive_stream);
*archive & name;
fprintf(stderr, "rpc receive %s\n", name.c_str());
}
else {
cout << "Network receive error: data size doesn't match header\n";
}
}
else {
cout << "Network receive error: can't decode data size from header\n";
}
}
else {
cout << "Network receive error: invalid header size\n";
}
}
~RPCReceive()
{
delete archive;
delete archive_stream;
}
void read(network_device_memory& mem)
{
*archive & mem.data_type & mem.data_elements & mem.data_size;
*archive & mem.data_width & mem.data_height & mem.device_pointer;
mem.data_pointer = 0;
}
template<typename T> void read(T& data)
{
*archive & data;
}
void read_buffer(void *buffer, size_t size)
{
size_t len = boost::asio::read(socket, boost::asio::buffer(buffer, size));
if(len != size)
cout << "Network receive error: buffer size doesn't match expected size\n";
}
void read(DeviceTask& task)
{
int type;
*archive & type & task.x & task.y & task.w & task.h;
*archive & task.rgba_byte & task.rgba_half & task.buffer & task.sample & task.num_samples;
*archive & task.offset & task.stride;
*archive & task.shader_input & task.shader_output & task.shader_eval_type;
*archive & task.shader_x & task.shader_w;
*archive & task.need_finish_queue;
task.type = (DeviceTask::Type)type;
}
void read(RenderTile& tile)
{
*archive & tile.x & tile.y & tile.w & tile.h;
*archive & tile.start_sample & tile.num_samples & tile.sample;
*archive & tile.resolution & tile.offset & tile.stride;
*archive & tile.buffer & tile.rng_state;
tile.buffers = NULL;
}
string name;
protected:
tcp::socket& socket;
string archive_str;
istringstream *archive_stream;
boost::archive::text_iarchive *archive;
};
/* Server auto discovery */
class ServerDiscovery {
public:
ServerDiscovery(bool discover = false)
: listen_socket(io_service), collect_servers(false)
{
/* setup listen socket */
listen_endpoint.address(boost::asio::ip::address_v4::any());
listen_endpoint.port(DISCOVER_PORT);
listen_socket.open(listen_endpoint.protocol());
boost::asio::socket_base::reuse_address option(true);
listen_socket.set_option(option);
listen_socket.bind(listen_endpoint);
/* setup receive callback */
async_receive();
/* start server discovery */
if(discover) {
collect_servers = true;
servers.clear();
broadcast_message(DISCOVER_REQUEST_MSG);
}
/* start thread */
work = new boost::asio::io_service::work(io_service);
thread = new boost::thread(boost::bind(&boost::asio::io_service::run, &io_service));
}
~ServerDiscovery()
{
io_service.stop();
thread->join();
delete thread;
delete work;
}
vector<string> get_server_list()
{
vector<string> result;
mutex.lock();
result = vector<string>(servers.begin(), servers.end());
mutex.unlock();
return result;
}
private:
void handle_receive_from(const boost::system::error_code& error, size_t size)
{
if(error) {
cout << "Server discovery receive error: " << error.message() << "\n";
return;
}
if(size > 0) {
string msg = string(receive_buffer, size);
/* handle incoming message */
if(collect_servers) {
if(msg == DISCOVER_REPLY_MSG) {
string address = receive_endpoint.address().to_string();
mutex.lock();
/* add address if it's not already in the list */
bool found = std::find(servers.begin(), servers.end(),
address) != servers.end();
if(!found)
servers.push_back(address);
mutex.unlock();
}
}
else {
/* reply to request */
if(msg == DISCOVER_REQUEST_MSG)
broadcast_message(DISCOVER_REPLY_MSG);
}
}
async_receive();
}
void async_receive()
{
listen_socket.async_receive_from(
boost::asio::buffer(receive_buffer), receive_endpoint,
boost::bind(&ServerDiscovery::handle_receive_from, this,
boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred));
}
void broadcast_message(const string& msg)
{
/* setup broadcast socket */
boost::asio::ip::udp::socket socket(io_service);
socket.open(boost::asio::ip::udp::v4());
boost::asio::socket_base::broadcast option(true);
socket.set_option(option);
boost::asio::ip::udp::endpoint broadcast_endpoint(
boost::asio::ip::address::from_string("255.255.255.255"), DISCOVER_PORT);
/* broadcast message */
socket.send_to(boost::asio::buffer(msg), broadcast_endpoint);
}
/* network service and socket */
boost::asio::io_service io_service;
boost::asio::ip::udp::endpoint listen_endpoint;
boost::asio::ip::udp::socket listen_socket;
/* threading */
boost::thread *thread;
boost::asio::io_service::work *work;
boost::mutex mutex;
/* buffer and endpoint for receiving messages */
char receive_buffer[256];
boost::asio::ip::udp::endpoint receive_endpoint;
// os, version, devices, status, host name, group name, ip as far as fields go
struct ServerInfo {
string cycles_version;
string os;
int device_count;
string status;
string host_name;
string group_name;
string host_addr;
};
/* collection of server addresses in list */
bool collect_servers;
vector<string> servers;
};
CCL_NAMESPACE_END
#endif
#endif /* __DEVICE_NETWORK_H__ */