blender/source/gameengine
Campbell Barton f70d2c65d8 rename api functions...
- minf, maxf, mini, maxi --> min_ff, max_ff, min_ii, max_ii
2012-10-23 13:28:22 +00:00
..
BlenderRoutines style cleanup 2012-10-22 08:15:51 +00:00
Converter style cleanup 2012-10-22 08:15:51 +00:00
Expressions style cleanup 2012-10-22 08:15:51 +00:00
GameLogic rename api functions... 2012-10-23 13:28:22 +00:00
GamePlayer New "dynamic" i18n menu. 2012-10-22 14:04:40 +00:00
Ketsji code cleanup: remove $Id's that crept back in, also osl style edits 2012-10-23 11:47:23 +00:00
Network code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
Physics style cleanup 2012-10-22 08:15:51 +00:00
Rasterizer style cleanup 2012-10-22 08:15:51 +00:00
SceneGraph code cleanup: spelling 2012-10-20 20:36:51 +00:00
VideoTexture style cleanup: bge, switch statements mostly. 2012-10-21 07:58:38 +00:00
CMakeLists.txt code cleanup: use system includes for cmake, otherwise warnings get printed in headers. 2012-09-18 04:40:20 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00