blender/release/ui/buttons_data_text.py
Thomas Dinges 9cbdf73cf0 2.5 Part 2 of Layout Code Cleanup:
* Cleanup of Modifier and Text Data Panels. 
* Made some small layout tweaks.

* Added missing RNA properties for Cast Modifier.
2009-07-28 06:26:10 +00:00

157 lines
3.7 KiB
Python

import bpy
class DataButtonsPanel(bpy.types.Panel):
__space_type__ = "BUTTONS_WINDOW"
__region_type__ = "WINDOW"
__context__ = "data"
def poll(self, context):
return (context.object and context.object.type == 'TEXT' and context.curve)
class DATA_PT_context_text(DataButtonsPanel):
__show_header__ = False
def draw(self, context):
layout = self.layout
ob = context.object
curve = context.curve
space = context.space_data
split = layout.split(percentage=0.65)
if ob:
split.template_ID(ob, "data")
split.itemS()
elif curve:
split.template_ID(space, "pin_id")
split.itemS()
class DATA_PT_shape_text(DataButtonsPanel):
__label__ = "Shape Text"
def draw(self, context):
layout = self.layout
ob = context.object
curve = context.curve
space = context.space_data
if curve:
layout.itemR(curve, "curve_2d")
split = layout.split()
col = split.column()
col.itemL(text="Caps:")
col.itemR(curve, "front")
col.itemR(curve, "back")
col.itemL(text="Textures:")
col.itemR(curve, "uv_orco")
col.itemR(curve, "auto_texspace")
col = split.column()
col.itemL(text="Resolution:")
sub = col.column(align=True)
sub.itemR(curve, "resolution_u", text="Preview U")
sub.itemR(curve, "render_resolution_u", text="Render U")
sub = col.column(align=True)
sub.itemR(curve, "resolution_v", text="Preview V")
sub.itemR(curve, "render_resolution_v", text="Render V")
col.itemL(text="Display:")
col.itemR(curve, "fast")
class DATA_PT_geometry_text(DataButtonsPanel):
__label__ = "Geometry"
def draw(self, context):
layout = self.layout
curve = context.curve
split = layout.split()
col = split.column()
col.itemL(text="Modification:")
col.itemR(curve, "width")
col.itemR(curve, "extrude")
col.itemR(curve, "taper_object")
col = split.column()
col.itemL(text="Bevel:")
col.itemR(curve, "bevel_depth", text="Depth")
col.itemR(curve, "bevel_resolution", text="Resolution")
col.itemR(curve, "bevel_object")
class DATA_PT_font(DataButtonsPanel):
__label__ = "Font"
def draw(self, context):
layout = self.layout
text = context.curve
layout.itemR(text, "font")
split = layout.split()
col = split.column()
# col.itemR(text, "style")
# col.itemR(text, "bold")
# col.itemR(text, "italic")
# col.itemR(text, "underline")
# ToDo: These settings are in a sub struct (Edit Format).
col.itemR(text, "text_size")
col.itemR(text, "shear")
col = split.column()
col.itemR(text, "text_on_curve")
col.itemR(text, "family")
col.itemL(text="Underline:")
col.itemR(text, "ul_position", text="Position")
col.itemR(text, "ul_height", text="Height")
# col.itemR(text, "edit_format")
class DATA_PT_paragraph(DataButtonsPanel):
__label__ = "Paragraph"
def draw(self, context):
layout = self.layout
text = context.curve
layout.itemL(text="Align:")
layout.itemR(text, "spacemode", expand=True)
split = layout.split()
col = split.column(align=True)
col.itemL(text="Spacing:")
col.itemR(text, "spacing", text="Character")
col.itemR(text, "word_spacing", text="Word")
col.itemR(text, "line_dist", text="Line")
col = split.column(align=True)
col.itemL(text="Offset:")
col.itemR(text, "x_offset", text="X")
col.itemR(text, "y_offset", text="Y")
#col.itemR(text, "wrap")
"""
class DATA_PT_textboxes(DataButtonsPanel):
__label__ = "Text Boxes"
def draw(self, context):
layout = self.layout
text = context.curve
"""
bpy.types.register(DATA_PT_context_text)
bpy.types.register(DATA_PT_shape_text)
bpy.types.register(DATA_PT_geometry_text)
bpy.types.register(DATA_PT_font)
bpy.types.register(DATA_PT_paragraph)
#bpy.types.register(DATA_PT_textboxes)