blender/source/gameengine/SceneGraph/SConscript
2009-09-16 17:43:09 +00:00

10 lines
241 B
Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('*.cpp')
incs = '. #intern/moto/include'
env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['core','player'], priority=[325,85], cxx_compileflags=env['BGE_CXXFLAGS'])