blender/source/gameengine/GameLogic/Joystick
2015-01-05 20:23:30 +11:00
..
SCA_Joystick.cpp Recent fix for SDL2 broke joysticks for SDL1.2 2015-01-05 20:23:30 +11:00
SCA_Joystick.h BGE: Adding a Python interface for handling joysticks without needing logic bricks. These new SCA_PythonJoystick objects can be accessed using bge.logic.joysticks, which is a list of joysticks. The length of the list is the number of maximum supported joysticks, and indexes that do not have a joystick available are set to None. This means joysticks can be checked for using something like: 2012-12-21 02:28:59 +00:00
SCA_JoystickDefines.h Cleanup: remove _DEBUG define usage 2014-08-27 18:59:32 +10:00
SCA_JoystickEvents.cpp Joystick: Suppress add/remove device events 2014-12-31 14:56:42 +05:00
SCA_JoystickPrivate.h misc edits 2011-10-20 00:19:21 +00:00