blender/intern/cycles/kernel/split
Sergey Sharybin 596eadf0e1 Cycles: Add debug pass which shows number of instance pushes during camera ray intersection
TODO: We might want to refactor debug passes into PASS_DEBUG and some
debug_type (similar to Blender's side passes) to avoid issue of running
out of bits.
2015-06-12 00:12:03 +02:00
..
kernel_background_buffer_update.h Cycles: Code cleanup, split kernel 2015-05-27 13:08:17 +05:00
kernel_data_init.h Cycles: Code cleanup, split kernel 2015-05-27 13:08:17 +05:00
kernel_direct_lighting.h Cycles: Code cleanup, split kernel 2015-05-27 13:08:17 +05:00
kernel_holdout_emission_blurring_pathtermination_ao.h Cycles: Code cleanup, split kernel 2015-05-27 13:08:17 +05:00
kernel_lamp_emission.h Cycles: Code cleanup, split kernel 2015-05-27 13:08:17 +05:00
kernel_next_iteration_setup.h Cycles: Code cleanup, split kernel 2015-05-27 13:08:17 +05:00
kernel_scene_intersect.h Cycles: Add debug pass which shows number of instance pushes during camera ray intersection 2015-06-12 00:12:03 +02:00
kernel_shader_eval.h Cycles: Code cleanup, split kernel 2015-05-27 13:08:17 +05:00
kernel_shadow_blocked.h Fix T44833: Can't use ccl_local space in non-kernel functions 2015-05-26 22:54:02 +05:00
kernel_split_common.h Cycles: Code cleanup, split kernel 2015-05-27 13:08:17 +05:00
kernel_sum_all_radiance.h Cycles: Code cleanup, split kernel 2015-05-27 13:08:17 +05:00