blender/source/gameengine
Dalai Felinto c8f6313487 Fix T45428: Sometimes in a dupligroup linked actuators are not triggered
Revert "BGE: Cleanup : merge 3 loop in 1 in function DupliGroupRecurse."

This reverts commit 371e5f25a054759014efa27c6fe4d497854ed64e.

The fix is basically to revert the cleanup commit 371e5f25 (and 3d658bf7)
Also 5dc22fbbf had to be adapted to the reverted code.

Conflicts:
	source/gameengine/Ketsji/KX_Scene.cpp
2015-07-16 12:53:20 -03:00
..
BlenderRoutines BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
Converter Move from MTFace to MTexPoly w/ texture checks 2015-07-14 22:36:00 +10:00
Expressions BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
GameLogic BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
GamePlayer Cleanup: quiet warning 2015-07-09 19:33:02 +10:00
Ketsji Fix T45428: Sometimes in a dupligroup linked actuators are not triggered 2015-07-16 12:53:20 -03:00
Network mathutils: refactor instantiation 2015-01-04 17:43:57 +11:00
Physics BGE: Fix T45259 collision sensor registration. 2015-07-03 23:48:26 +02:00
Rasterizer Move from MTFace to MTexPoly w/ texture checks 2015-07-14 22:36:00 +10:00
SceneGraph Style Cleanup: remove preprocessor indentation (updated wiki style guide too) 2013-12-22 14:12:19 +11:00
VideoTexture BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
CMakeLists.txt CMake: Enable strict flags for C++ 2015-03-27 18:23:31 +05:00
SConscript BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00