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Philipp Oeser dfdf79fb03 Fix T84250: Eevee world/material parameter animation not updating the viewport
The WORLD_UPDATE operation (needed to free the gpu material) was already
defined in DepsgraphNodeBuilder::build_world, but corresponding relation
was only set up for changes in the nodetree, not for changes in the
world/material itself in DepsgraphRelationBuilder::build_world.
Direct changes to these surface properties in the UI were updating
properly through RNA property update callbacks, but these are not called
from the animation system.

So now add these relations in the depsgraph.

Not 100% sure this is the right place for this (since e.g. eevee engine
seems to handle e.g. animated light paramters just fine through
EEVEE_cache_populate / eevee_light_setup, but properly freeing gpu
materials wont happen for worlds in e.g eevee_id_world_update and also
not for materials)

Maniphest Tasks: T84250

Differential Revision: https://developer.blender.org/D9959
2021-01-18 13:51:28 +01:00
.github Add Probot Stale configuration file 2019-10-11 14:13:29 +02:00
build_files Fix automated tests when building with GCC and march=native 2021-01-14 17:37:39 +01:00
doc PyAPI Docs: Terminal instructions for Windows incorrect 2021-01-07 15:58:47 -05:00
extern Fluid: Updated Mantaflow source files 2021-01-13 09:49:38 +01:00
intern Fix T84645 cursor moves when clicking selector. 2021-01-15 12:18:13 -08:00
release Add Object Tool: move extra settings popover last 2021-01-17 21:36:49 +11:00
source Fix T84250: Eevee world/material parameter animation not updating the viewport 2021-01-18 13:51:28 +01:00
tests Tests: skip OSL render tests in build without OSL 2021-01-14 13:14:43 +01:00
.arcconfig Fix .arcconfig not working with latest arcanist version 2020-03-01 22:35:31 +01:00
.clang-format Cleanup: add SEQ_ALL_BEGIN, SEQ_CURRENT_BEGIN to .clang-format 2020-08-26 09:59:15 +10:00
.clang-tidy Cleanup: Clang-Tidy, modernize-use-using 2020-12-04 12:46:43 +01:00
.editorconfig editorconfig: correct indent size 2019-04-17 13:34:46 +02:00
.git-blame-ignore-revs Cleanup: add commits to .git-blame-ignore-revs. 2020-12-02 13:20:43 +05:30
.gitignore Fluid: Added wavelet noise tile to the gitignore 2020-01-29 19:21:52 +01:00
.gitmodules Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
CMakeLists.txt Tests: run suites instead of individual test cases 2021-01-11 11:29:30 +01:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Unix/macOS: support building with Ccache 2020-12-21 10:47:35 +05:30
make.bat Build: add "make test" command for Windows, output log file 2019-09-12 20:23:03 +02:00
readme.rst readme: separate development links 2019-04-13 14:45:51 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
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- `User Community <https://www.blender.org/community/>`__

Development
-----------

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- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.