forked from bartvdbraak/blender
26f63bfa19
need to be tweaks but it seems to work on my linux box. I haven't touched any of the other build systems so those will need to be done. We probably don't need all of this stuff but I figured better to add a little too much then to little. Kent
131 lines
3.7 KiB
C++
131 lines
3.7 KiB
C++
#ifndef __FTCharToGlyphIndexMap__
|
|
#define __FTCharToGlyphIndexMap__
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include "FTGL.h"
|
|
|
|
/**
|
|
* Provides a non-STL alternative to the STL map<unsigned long, unsigned long>
|
|
* which maps character codes to glyph indices inside FTCharmap.
|
|
*
|
|
* Implementation:
|
|
* - NumberOfBuckets buckets are considered.
|
|
* - Each bucket has BucketSize entries.
|
|
* - When the glyph index for the character code C has to be stored, the
|
|
* bucket this character belongs to is found using 'C div BucketSize'.
|
|
* If this bucket has not been allocated yet, do it now.
|
|
* The entry in the bucked is found using 'C mod BucketSize'.
|
|
* If it is set to IndexNotFound, then the glyph entry has not been set.
|
|
* - Try to mimic the calls made to the STL map API.
|
|
*
|
|
* Caveats:
|
|
* - The glyph index is now a signed long instead of unsigned long, so
|
|
* the special value IndexNotFound (= -1) can be used to specify that the
|
|
* glyph index has not been stored yet.
|
|
*/
|
|
class FTGL_EXPORT FTCharToGlyphIndexMap
|
|
{
|
|
public:
|
|
|
|
typedef unsigned long CharacterCode;
|
|
typedef signed long GlyphIndex;
|
|
|
|
enum
|
|
{
|
|
NumberOfBuckets = 256,
|
|
BucketSize = 256,
|
|
IndexNotFound = -1
|
|
};
|
|
|
|
FTCharToGlyphIndexMap()
|
|
{
|
|
this->Indices = 0;
|
|
}
|
|
|
|
virtual ~FTCharToGlyphIndexMap()
|
|
{
|
|
if( this->Indices)
|
|
{
|
|
// Free all buckets
|
|
this->clear();
|
|
|
|
// Free main structure
|
|
delete [] this->Indices;
|
|
this->Indices = 0;
|
|
}
|
|
}
|
|
|
|
void clear()
|
|
{
|
|
if(this->Indices)
|
|
{
|
|
for( int i = 0; i < FTCharToGlyphIndexMap::NumberOfBuckets; i++)
|
|
{
|
|
if( this->Indices[i])
|
|
{
|
|
delete [] this->Indices[i];
|
|
this->Indices[i] = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
const GlyphIndex find( CharacterCode c)
|
|
{
|
|
if( !this->Indices)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
// Find position of char code in buckets
|
|
div_t pos = div( c, FTCharToGlyphIndexMap::BucketSize);
|
|
|
|
if( !this->Indices[pos.quot])
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
const FTCharToGlyphIndexMap::GlyphIndex *ptr = &this->Indices[pos.quot][pos.rem];
|
|
if( *ptr == FTCharToGlyphIndexMap::IndexNotFound)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return *ptr;
|
|
}
|
|
|
|
void insert( CharacterCode c, GlyphIndex g)
|
|
{
|
|
if( !this->Indices)
|
|
{
|
|
this->Indices = new GlyphIndex* [FTCharToGlyphIndexMap::NumberOfBuckets];
|
|
for( int i = 0; i < FTCharToGlyphIndexMap::NumberOfBuckets; i++)
|
|
{
|
|
this->Indices[i] = 0;
|
|
}
|
|
}
|
|
|
|
// Find position of char code in buckets
|
|
div_t pos = div(c, FTCharToGlyphIndexMap::BucketSize);
|
|
|
|
// Allocate bucket if does not exist yet
|
|
if( !this->Indices[pos.quot])
|
|
{
|
|
this->Indices[pos.quot] = new GlyphIndex [FTCharToGlyphIndexMap::BucketSize];
|
|
for( int i = 0; i < FTCharToGlyphIndexMap::BucketSize; i++)
|
|
{
|
|
this->Indices[pos.quot][i] = FTCharToGlyphIndexMap::IndexNotFound;
|
|
}
|
|
}
|
|
|
|
this->Indices[pos.quot][pos.rem] = g;
|
|
}
|
|
|
|
private:
|
|
GlyphIndex** Indices;
|
|
};
|
|
|
|
|
|
#endif // __FTCharToGlyphIndexMap__
|