blender/extern/glew
Campbell Barton c32fce0705 some fixes for netbsd with cmake
- CMake, use FIND_PACKAGE(Freetype) for unix/linux
- Only link with libdl.so on linux
- use statvfs rather then statfs for netbsd (size of statfs wasnt available)
- add x11 include path with ghost, glu.
2009-08-14 13:13:36 +00:00
..
include/GL Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
make Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
src Makefile updates for Blender 2.5 (from GSR) 2009-03-19 01:50:45 +00:00
CMakeLists.txt some fixes for netbsd with cmake 2009-08-14 13:13:36 +00:00
README.txt Merge of apricot branch game engine changes into trunk, excluding GLSL. 2008-06-17 10:27:34 +00:00
SConscript 2.5 / SCons 2008-12-23 20:13:31 +00:00

See doc/index.html for more information.

If you downloaded the tarball from the GLEW website, you just need to:

    Unix:

        make

    Windows:

        use the project file in build/vc6/

If you wish to build GLEW from scratch (update the extension data from
the net or add your own extension information), you need a Unix
environment (including wget, perl, and GNU make).  The extension data
is regenerated from the top level source directory with:

        make extensions