forked from bartvdbraak/blender
51f0717a78
- Assert was causing blender to crash on non-manifold meshes with a decimation modifier. Even in a debug build, there's no reason to crash blender then, because the modifier handles this ok and displays a warning message. Part of the problem is NDEBUG not being set in scons/linux for release builds, but always enabled for makefiles even in debug builds. |
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.. | ||
LOD_decimation.cpp | ||
LOD_DecimationClass.h | ||
LOD_EdgeCollapser.cpp | ||
LOD_EdgeCollapser.h | ||
LOD_ExternBufferEditor.h | ||
LOD_ExternNormalEditor.cpp | ||
LOD_ExternNormalEditor.h | ||
LOD_FaceNormalEditor.cpp | ||
LOD_FaceNormalEditor.h | ||
LOD_ManMesh2.cpp | ||
LOD_ManMesh2.h | ||
LOD_MeshBounds.h | ||
LOD_MeshException.h | ||
LOD_MeshPrimitives.cpp | ||
LOD_MeshPrimitives.h | ||
LOD_QSDecimator.cpp | ||
LOD_QSDecimator.h | ||
LOD_Quadric.h | ||
LOD_QuadricEditor.cpp | ||
LOD_QuadricEditor.h | ||
Makefile |