blender/source/gameengine/Physics/Sumo/Fuzzics/include/SM_ClientObjectInfo.h
2005-08-17 19:52:56 +00:00

17 lines
352 B
C

#ifndef __SM_CLIENTOBJECT_INFO_H
#define __SM_CLIENTOBJECT_INFO_H
/**
* Client Type and Additional Info. This structure can be use instead of a bare void* pointer, for safeness, and additional info for callbacks
*/
struct SM_ClientObjectInfo
{
int m_type;
void* m_clientobject1;
void* m_auxilary_info;
};
#endif //__SM_CLIENTOBJECT_INFO_H