forked from bartvdbraak/blender
e142ae77ca
ImBuf types were getting stored as bitflags in a 32bit integer which had already run out of space. Solved the problem by separating file type to an ftype enum, and file specific options to foptions. Reviewed by Campbell, thanks a lot! |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |