forked from bartvdbraak/blender
e1466b8ca2
It was lag of optimization logic, which always retuns object's derivedMesh if one of of boolean operation's meshes has got no faces. Actually, result depends on operation and which mesh has got no faces. Added small utility function to handle this. |
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release | ||
source | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
SConstruct |