forked from bartvdbraak/blender
ef01c5bf0a
* Code Cleanup. * Tiny layout changes. * Added proper context for bone, curve, mesh and text objects. * Fixed Sun/Sky context.
73 lines
1.9 KiB
Python
73 lines
1.9 KiB
Python
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import bpy
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class DataButtonsPanel(bpy.types.Panel):
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__space_type__ = "BUTTONS_WINDOW"
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__region_type__ = "WINDOW"
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__context__ = "data"
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def poll(self, context):
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ob = context.active_object
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return (ob and ob.type == 'CAMERA')
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class DATA_PT_cameralens(DataButtonsPanel):
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__idname__ = "DATA_PT_camera"
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__label__ = "Lens"
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def draw(self, context):
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cam = context.active_object.data
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layout = self.layout
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layout.itemR(cam, "type", expand=True)
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row = layout.row(align=True)
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if cam.type == 'PERSP':
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row.itemR(cam, "lens_unit", text="")
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if cam.lens_unit == 'MILLIMETERS':
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row.itemR(cam, "lens", text="Angle")
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elif cam.lens_unit == 'DEGREES':
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row.itemR(cam, "angle")
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elif cam.type == 'ORTHO':
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row.itemR(cam, "ortho_scale")
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split = layout.split()
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sub = split.column(align=True)
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sub.itemL(text="Shift:")
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sub.itemR(cam, "shift_x", text="X")
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sub.itemR(cam, "shift_y", text="Y")
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sub = split.column(align=True)
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sub.itemL(text="Clipping:")
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sub.itemR(cam, "clip_start", text="Start")
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sub.itemR(cam, "clip_end", text="End")
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row = layout.row()
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row.itemR(cam, "dof_object")
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row.itemR(cam, "dof_distance")
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class DATA_PT_cameradisplay(DataButtonsPanel):
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__idname__ = "DATA_PT_cameradisplay"
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__label__ = "Display"
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def draw(self, context):
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cam = context.active_object.data
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layout = self.layout
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split = layout.split()
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sub = split.column()
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sub.itemR(cam, "show_limits", text="Limits")
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sub.itemR(cam, "show_mist", text="Mist")
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sub.itemR(cam, "show_title_safe", text="Title Safe")
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sub.itemR(cam, "show_name", text="Name")
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sub = split.column()
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sub.itemR(cam, "show_passepartout", text="Passepartout")
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if (cam.show_passepartout):
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sub.itemR(cam, "passepartout_alpha", text="Alpha", slider=True)
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sub.itemR(cam, "draw_size", text="Size")
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bpy.types.register(DATA_PT_cameralens)
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bpy.types.register(DATA_PT_cameradisplay) |