forked from bartvdbraak/blender
e2161ca854
Use KernelGlobals to access all the global arrays for the intermediate storage instead of passing all this storage things explicitly. Tested here with Intel OpenCL, NVIDIA GTX580 and AMD Fiji, didn't see any artifacts, so guess it's all good. Reviewers: juicyfruit, dingto, lukasstockner97 Differential Revision: https://developer.blender.org/D1736 |
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cpu | ||
cuda | ||
opencl |