blender/source/gameengine/Converter
Campbell Barton 5eab0da633 BGE set visible actuator, option to set visibility recursively to make managing visibility for collections of objects a lot easier.
BGE Python api's ob.setVisible() also takes an optional recursive arg thats off by default
2008-09-05 16:22:14 +00:00
..
BL_ActionActuator.cpp game engine python api 2008-08-14 03:23:36 +00:00
BL_ActionActuator.h Adding an option for action actuator - "Continue" this means animations always play from where they left off. Continue was the 2.46 operation too, so new functionality is the option to disable. 2008-07-10 14:23:19 +00:00
BL_ArmatureObject.cpp Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
BL_ArmatureObject.h Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
BL_BlenderDataConversion.cpp Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
BL_BlenderDataConversion.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
BL_DeformableGameObject.cpp Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
BL_DeformableGameObject.h BGE patch: Relink actuators with target within group when duplicating group; generalize protection against object deletion for all actuators that point to objects. 2008-07-19 07:45:19 +00:00
BL_MeshDeformer.cpp Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
BL_MeshDeformer.h Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
BL_ShapeActionActuator.cpp Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
BL_ShapeActionActuator.h BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time 2008-07-23 21:37:37 +00:00
BL_ShapeDeformer.cpp Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
BL_ShapeDeformer.h Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
BL_SkinDeformer.cpp Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
BL_SkinDeformer.h Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
BL_SkinMeshObject.cpp Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
BL_SkinMeshObject.h Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
BlenderWorldInfo.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
BlenderWorldInfo.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
CMakeLists.txt Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
KX_BlenderScalarInterpolator.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_BlenderScalarInterpolator.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_BlenderSceneConverter.cpp Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
KX_BlenderSceneConverter.h Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
KX_ConvertActuators.cpp BGE set visible actuator, option to set visibility recursively to make managing visibility for collections of objects a lot easier. 2008-09-05 16:22:14 +00:00
KX_ConvertActuators.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ConvertControllers.cpp BGE patch: Add NAND, NOR, XOR, XNOR controllers. 2008-06-23 20:41:18 +00:00
KX_ConvertControllers.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ConvertProperties.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ConvertProperties.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ConvertSensors.cpp BGE patch approved: BGE Multiple Joysticks 2008-08-31 18:42:58 +00:00
KX_ConvertSensors.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_IpoConvert.cpp BGE fix: confirm fix for segmentation fault by Diego and remove warning in calling ConvertMaterial Ipos. 2008-08-06 10:23:47 +00:00
KX_IpoConvert.h BGE patch: approve patch #17312: Multiple material IPOs per mesh in BGE. 2008-07-25 13:45:57 +00:00
Makefile Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
SConscript Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00