forked from bartvdbraak/blender
d2fac7df32
Armatures were not totaly freed (only the armature object not the armature) and the original armature user count was not decrease after replication. |
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BlenderRoutines | ||
Converter | ||
Expressions | ||
GameLogic | ||
GamePlayer | ||
Ketsji | ||
Network | ||
Physics | ||
Rasterizer | ||
SceneGraph | ||
VideoTexture | ||
CMakeLists.txt | ||
SConscript |