blender/extern/sdlew/include/SDL2/SDL_test_crc32.h
Sergey Sharybin 80d1d624d3 Support dynamic loading of SDL libraries
This is mainly to address old issue when one need to have SDL library installed
in order to use our official builds. Some hip distros already installs SDL,
but it's not quite the same across all the variety of the distros.

We also now switching to SDL-2.0, most of the distros have it in repositories
already, so it shouldn't be huge deal to install it if needed.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D878
2014-11-17 17:43:18 +05:00

45 lines
984 B
C

#ifndef _SDL_test_crc32_h
#define _SDL_test_crc32_h
#include "begin_code.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifndef CrcUint32
#define CrcUint32 unsigned int
#endif
#ifndef CrcUint8
#define CrcUint8 unsigned char
#endif
#ifdef ORIGINAL_METHOD
#define CRC32_POLY 0x04c11db7
#else
#define CRC32_POLY 0xEDB88320
#endif
typedef struct {
CrcUint32 crc32_table[256];
} SDLTest_Crc32Context;
int SDLTest_Crc32Init(SDLTest_Crc32Context * crcContext);
int SDLTest_crc32Calc(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32);
int SDLTest_Crc32CalcStart(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32);
int SDLTest_Crc32CalcEnd(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32);
int SDLTest_Crc32CalcBuffer(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32);
int SDLTest_Crc32Done(SDLTest_Crc32Context * crcContext);
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif