blender/intern/cycles
2012-02-02 21:07:56 +00:00
..
app Code Cleanup: check is / is not when comparing singletons. 2012-02-02 21:07:56 +00:00
blender Cycles: material pass index button was missing from material properties still. 2012-02-01 13:38:23 +00:00
bvh Cycles: add option to cache BVH's between subsequent renders, storing the BVH on 2012-01-16 13:13:37 +00:00
cmake Cycles: try to avoid NaN pixels with oren nayar. Also small cmake code cleanup. 2011-11-18 15:39:40 +00:00
device Cycles: another fix for CUDA render passes, needed to align float4 passes. 2012-01-27 13:58:32 +00:00
doc edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
kernel Fix #30011 & #30027: cycles division by zero evaluating BSDF with zero weights, 2012-01-31 15:59:30 +00:00
render Cycles: another fix for CUDA render passes, needed to align float4 passes. 2012-01-27 13:58:32 +00:00
subd Cycles: 2011-12-02 14:26:28 +00:00
util Cycles: another fix for CUDA render passes, needed to align float4 passes. 2012-01-27 13:58:32 +00:00
CMakeLists.txt add UNLIKELY / LIKELY util defines to help optimize iterators that are called a lot, only defined for gcc at the moment. 2011-12-29 01:46:58 +00:00
SConscript Cycles: 2011-12-02 14:26:28 +00:00