blender/doc/python_api/rst
Brecht Van Lommel 2345efc6c5 Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface,
by Gaia Clary.

Rationale: the name was confusing and not always used consistently, and this
map itself is not something that can be layered, rather the map can be used
as texture coordinates in some layered setup.

The original intent was to indicate this contained more than just UV's, but
the game engine settings have already been moved out, and apparently users
didn't really get this from the name anyway.
2011-11-23 17:25:25 +00:00
..
bge.constraints.rst rst API doc fixes: literalincluding bge.texture and bge.constraints examples + bgl fixes 2011-08-04 09:47:40 +00:00
bge.events.rst py api: sphinx doc corrections, pep8 cleanup and style edits, also added __all__ to some modules which were missing it. 2011-07-31 03:15:37 +00:00
bge.logic.rst docs / clenup (no functional code changes) 2011-10-17 02:20:53 +00:00
bge.render.rst BGE: Adding two new functions to bge.render to allow users to change the anisotropic filtering level used by textures: 2011-08-31 05:51:51 +00:00
bge.texture.rst rst API doc fixes: literalincluding bge.texture and bge.constraints examples + bgl fixes 2011-08-04 09:47:40 +00:00
bge.types.rst BGE animations: adding a missing comma. 2011-09-02 03:57:37 +00:00
bgl.rst fix bad URL in bgl doc 2011-10-16 15:01:13 +00:00
change_log.rst update generated api changelog for edits since 2.59 2011-10-05 22:43:00 +00:00
gpu.rst Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface, 2011-11-23 17:25:25 +00:00
info_best_practice.rst fix/update for credits script and bad formatting in sphinx docs. 2011-10-17 13:54:47 +00:00
info_gotcha.rst tab -> spaces 2011-11-18 04:55:43 +00:00
info_overview.rst - use python convention for headings 2011-08-27 08:09:12 +00:00
info_quickstart.rst patch [#29049] Minor phrasing and grammar patch 2011-10-28 01:10:46 +00:00
info_tips_and_tricks.rst patch [#29049] Minor phrasing and grammar patch 2011-10-28 01:10:46 +00:00