forked from bartvdbraak/blender
2345efc6c5
by Gaia Clary. Rationale: the name was confusing and not always used consistently, and this map itself is not something that can be layered, rather the map can be used as texture coordinates in some layered setup. The original intent was to indicate this contained more than just UV's, but the game engine settings have already been moved out, and apparently users didn't really get this from the name anyway. |
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.. | ||
bge.constraints.rst | ||
bge.events.rst | ||
bge.logic.rst | ||
bge.render.rst | ||
bge.texture.rst | ||
bge.types.rst | ||
bgl.rst | ||
change_log.rst | ||
gpu.rst | ||
info_best_practice.rst | ||
info_gotcha.rst | ||
info_overview.rst | ||
info_quickstart.rst | ||
info_tips_and_tricks.rst |