blender/source/gameengine
2013-02-23 02:47:22 +00:00
..
BlenderRoutines BGE projection code fix: old patch #28893 (to fix #28753) committed in rev.41131 changed the clipping for ortho camera from -far +far to +near +far. But also introduced this -far +far when using 3dviewport camera (which shouldn't). 2013-02-22 01:48:53 +00:00
Converter BGE: Finally moving material IPOs to the 2.60 BGE animation system (BL_Action). It was kind of a fluke that they worked before. 2013-02-23 02:47:22 +00:00
Expressions style cleanup: comment format 2013-02-02 04:48:21 +00:00
GameLogic style cleanup 2013-02-04 00:05:15 +00:00
GamePlayer BGE: Fix for bug #34219 "Webcam support under Linux in Standalone broken" reported by Thomas Achtner (offtools). 2013-02-22 20:37:14 +00:00
Ketsji BGE: Finally moving material IPOs to the 2.60 BGE animation system (BL_Action). It was kind of a fluke that they worked before. 2013-02-23 02:47:22 +00:00
Network style cleanup: comment format 2013-02-02 04:48:21 +00:00
Physics fixing typo in include (report and patch by Jochen Schmitt) 2013-02-22 17:45:04 +00:00
Rasterizer fix for error using uninitialized draw mode with 'm_failsafe_storage' in the BGE. 2013-02-23 02:45:12 +00:00
SceneGraph style cleanup: comment format 2013-02-02 04:48:21 +00:00
VideoTexture style cleanup: comment format 2013-02-02 04:48:21 +00:00
CMakeLists.txt code cleanup: use system includes for cmake, otherwise warnings get printed in headers. 2012-09-18 04:40:20 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00